Monster Rush
299.00 399.00

Purchase the app "Monster Rush." The app will be transferred to your Apple Developer Account, and you will receive the complete source code on Dropbox. You are welcome to up to 1 hour of free Skype consulting service to help you grow your app business.

Test the app on the App Store.

Learn more about the app.

Ask questions about the app.

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Sliders
199.00 299.00

Purchase the app "Sliders." The app will be transferred to your Apple Developer Account, and you will receive the complete source code on Dropbox. You are allowed to monetize the app and source code in any way that you want. Additionally, you are welcome to up to 1 hour of free Skype consulting service to help you grow your app business.

Test the app on the App Store.

Learn more about the app.

Ask questions about the app.

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Catch the Rabbits
99.00 199.00

Purchase the app "Catch the Rabbits." The app will be transferred to your Apple Developer Account, and you will receive the complete source code on Dropbox. You are welcome to up to 1 hour of free Skype consulting service to help you grow your app business.

Test the app on the App Store.

Learn more about the app.

Ask questions about the app.

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Jump Frog
199.00 299.00

Purchase the app "Jump Frog." The app will be transferred to your Apple Developer Account, and you will receive the complete source code on Dropbox. You are welcome to up to 1 hour of free Skype consulting service to help you grow your app business.

Test the app on the App Store.

Learn more about the app.

Ask questions about the app.

Add To Cart
 

The story goes like this.

You finally find an app developer who can get the job done, on time and on budget (sort of). You have to make some compromises on the graphics and development because your programmer just isn't able to get the app to quite work the way it was supposed to.

You need to get on with it, so you release your app anyway. You hope for the best... maybe a couple thousand downloads?

It doesn't happen. Your app just wasn't that good... 

Probably because it was your first app. You didn't have the team in place. You didn't want to risk thousands of dollars on amazing designers and programmers.

Avoiding risk is a smart move. But you still need to release a good app if you hope to get any traction.

Fortunately, you can produce a solid app quite inexpensively.

The Internet is filled with amazing free open-source resources if you know where to look: stock photography, design mockups, illustrations, sound effects, music.

Another critical element to building an app--source code--is also within reach. Most developers are good at coding, but not the best at marketing. Some of them decide to license their best source codes to app publishers. If you know the best developers to buy from, then you have this resource locked in as well.

One last thing: you'll also need a developer who can put it all together, make 30 screenshots for all of Apple's devices, send the app to Apple, get it approved, and launch it.

Hey, that's what we do.

We put these resources together. We make apps that are fun to use. We make games that are challenging and addictive. We get awesome user feedback.

When you buy one of our apps, you instantly acquire a solid foundation to build your business on. 

You have an app that you know is pretty good. Now you can focus on improving it. You can test your ideas about how to market it.

You'll never get a sense of what running an app is like by reading articles. The best way to learn is firsthand. Pick your own apps, market them. See what happens. Yes, you lose a couple hundred dollars. You might make it back though, maybe in a month, maybe in a couple months. But more importantly, you'll learn a whole lot about the app industry that you can use when you do launch your really big idea. 

Worldwide mobile app revenues are projected to be $60 billion this year! It's an exciting industry to say the least.

If you're ready to take the first steps, here's what we recommend.

1) Find an app.

  • Test some of our apps.
  • Pick one or two that you think have potential.
  • Buy them before someone else does.

2) Set up your developer account.

  • Open up a developer account with Apple. It costs $99/year to publish an unlimited number of apps. You can enroll here: developer.apple.com/programs/enroll
  • E-mail us your Apple ID and Team ID so that we can transfer the app to your account. After you are a registered developer, you can find your Team ID at developer.apple.com. At the top of the page, click on Member Center, then Your Account.

3) Launch the app on your account.

  • So that you can earn revenue from your app, allow us 3 days to update your Ad Identifiers and 4-7 days for Apple to approve your app update.
  • Look for an app transfer request within about 7 days time. Accept it. Within one day your new app will be on the App Store on your account.

If you have any trouble, we're here to help. Our integrity, service and communication are backed up by 100% positive feedback from 190 customers.