Meet Your New App Agency
Meet Your New App Agency
Create a groundbreaking app that works for everyday people on a global scale. We can help you develop a business model, decide whether an app is needed to serve your customers, and develop an app for you.
Partner with us to deliver the best digital brand experience for your client. Apps can be a great addition to your clients' integrated marketing campaigns.
Leverage your influence and expertise to generate thousands of downloads. Emoji apps and games are both profitable niches with broad appeal, and there are many other opportunities that could be a great fit for your audience.
Consider building an app that can sell extra inventory, or provide a utility for customers that will lead to more sales. Either option can can drive growth within your organization.
We plan to be your strategic and technical partner on your journey as you develop, launch and market your app.
As long as 2 billion people are unlocking their smartphones 20-100 times a day, apps are going to continue to delight users, disrupt industries, and create exciting business opportunities. In fact, apps are currently forecast to generate $82 billion in revenue this year, up from $62 billion in 2016.
Our clients seek to deliver innovative experiences that create value for millions of users. What makes Wharton Apps different from our competitors is the personal interaction, straightforward discussions, and competitive prices that are only possible with a small business with low-overhead.
While most agencies are priced at $60-120/hour, and the highest-end agencies charge $120-250/hour, Wharton Apps delivers outstanding value at $45/hour. We do it all with an office-less virtual team of design and development professionals, run by Brett Wharton out of Boise, Idaho.
This savings means more money for you to build great features for your users, less money that you might need to borrow from investors, and more profits on your bottom line.
You can schedule a free, no-obligation, 1-on-1 consultation.
Take a few minutes to introduce yourself. It's the first step toward making your app a reality.
JDM Daily asked Wharton Apps to develop a racing game with slammed cars for their 300k Instagram followers.
In Unity 3D, we designed the game from the ground up by modeling, texturing, and lighting the racetrack, city and cars.
JDM Daily was very satisfied with the game’s financial returns. We attribute this success to the decision to include in-app purchases where users can upgrade their virtual cars, and special features like Nitro Boost which make the gameplay more exciting.
We wanted to reward users for their dedication to the game, not just for making purchases in the app. So we ensured that users can earn enough coins from racing to unlock all of the cars.
Usually we target Apple’s App Store, since iOS apps on average generate twice the revenue of Android apps. Fortunately, Unity makes it easy to export games to multiple platforms, so Wharton Apps published both an iOS and Android game at minimal extra cost. Targeting two platforms meant more revenue and double the users. (And double the fun, in our opinion!)
MarMetrix asked Wharton Apps for an app that it could use to demo the new MarMetrix analytics SDK.
We have connections with a number of extremely talented illustrators, who we happen to think are massively undervalued by “the market.” We also knew that there were no jaw-droppingly awesome pug apps on the App Store. So we recommended using the talents of Ana Fonseca to create a custom emoji app.
Our creative team and Ana planned each emoji to tap into all of the emotions that users most frequently share. We browsed through lots of pug fan pages on Facebook and Instagram to find the photos that got the biggest reactions from users. Then we used these emotions and inspirational photos to create the highest rated pug emoji app on the App Store.
Without any advertising spend, the app consistently generates revenue each week. The app sells on the App Store at $2.99, ensuring a comfortable profit margin from every user. Users don’t seem to mind though, given the 100+ glowing 5-star reviews that the app has so far.
Beau Brooks asked Wharton Apps to develop a fun viral game that he could share with his 2 million Twitter followers.
Birdie Bo quickly amassed thousands of downloads and began producing revenue. Three months later, Mr. Brooks sold the game for 5x what he paid for it.
Most casual games trigger our brains to gain satisfaction from slowly improving our skill level. But Beau wanted to make the game a little more complex by giving users the satisfaction of collecting, building, and reviving.
In the game, users are tasked with collecting twigs and eggs to build nests. Every time a user builds a nest, they earn a new life. Whenever a user makes a mistake, they can revive themselves with one of their extra lives. This enabled dedicated players to achieve higher scores and play for longer periods of time.
We believe these extra gameplay features greatly enhanced the lifetime value of each user, and therefore the app’s financial performance on the App Store.
And yes… if you were wondering, we still tease Beau about naming a little blue bird after himself!
In Spring 2017, Apple began aggressively targeting developers who published multiple apps with similar content or functionality. Slot Right In had a liability, since most of their games were slot machines.
One day, Apple removed more than 30 slot machine games on Slot Right In’s account (all of which were produced by other developers). In response, we sent over suggestions for a few opportunities to cover the losses, and Slot Right In quickly jumped on our offer to produce some new apps for other types of casino games. In addition to Ancient Dragon Mahjong, we also built Lucky Poker Club and Luxury Casino Pro Blackjack.
Months after we published the new casino games, Slot Right In contacted us to let us know that their weekly downloads had actually increased above the highest numbers that they were getting before Apple removed the 30 apps.
With apps, quality is usually better than quantity.
FanXTV wanted to expand their game holdings to include more mobile apps.
We started with a concept to make a game that feels like it came straight out of an 1980s arcade, but with an epic setting and soundtrack. In the game, users get to compete with friends as they play through four game modes and an array of challenges.
StupidFox is a webcomic and online brand with 500k followers on Facebook. We suggested making an app that allows users to add StupidFox and his friends to their photos.
We added features that allow users to swipe to change filters and add custom comic book-style text, so that anyone can use the app to tell stories or even make their own comics.
Since the app launched, thousands of fans have published their photos on Instagram and Facebook with #StupidFox to share the fun with their friends, spreading the brand virally.
The app links to the StupidFox webcomic, online shop and Facebook page to attract new customers and followers.
Jay is a solo-entrepreneur who asked for advice on building a quality casual game on a budget.
We recommended starting with a very simple concept, and just adding a few levels and features to keep users engaged. Most casual games monetize with ads, and we advised following this conventional business model.
The game we built for him, Epic Color Spin, quickly became the most popular in his portfolio.
In the game, an arrow spins inside a compass. Users touch the arrow when it hits a matching color. The arrow spins faster and faster. At some point, the compass will get more complex with more and more colors until eventually the user finds their personal limit.
After thousands of game sessions, we’ve seen some users achieve scores we never expected!
Dominic asked us to develop a fun viral game that he could use to make passive income on the App Store. Working on a limited budget, we produced a game with a simple concept, beautiful user interface, and great features to make the game more addictive.
In the game, two shapes come from the top of the screen toward the users. To play, users simple touch and hold the screen to switch shapes to match the oncoming shapes.
The game allows users to unlock 10 levels, earn extra points with power-ups, and save up points to revive a game.
Sky Rocket Ideas wanted a unique app that would motivate business and technology professionals in their daily lives.
We created Entrepreneur Quotes to showcase 600 quotes by famous tech entrepreneurs like Mark Zuckerberg, Bill Gates, and Evan Spiegel. The app places each of the entrepreneur’s quotes into a multi-colored pattern matching their respective companies’ brand colors.
The app has become one of the highest ranked apps on the App Store, ranking in the top 10 for the keyword “entrepreneur.” Users have complimented Wharton Apps for the overall design and number of quotes, and thanked us for the great source of motivation.